Lucky11|What are the gambling【RULES OF BLACKJACK】?
Equally well known as Twenty-One. The rules are simple, the gambling gameplay is exciting and there is an opportunity for great strategy. In fact, for the experienced player who plays a mathematically perfect game and can count cards, the odds are sometimes in their favor. But even for the casual player playing a reasonably good game, the casino odds of winning are lower, making blackjack one of the most attractive casino games for the player.
While blackjack's popularity dates back to World War I, its roots date back to the 1760s in France, where it's called Vingt-et-Un (French for 21). Today blackjack is the card game that can be found in every American casino and Lucky11 betting site. As a popular home game, it is played under slightly different rules. In the casino version, the house is the dealer (a "standing bank"). In the casino game, the dealer stands and the players sit. The dealer is responsible for executing all aspects of the game, from shuffling and dealing the cards to settling all bets. In the house game, all players have the opportunity to be the dealer (an “exchange bank”).
The standard 52-card pack is used, but in most casinos, several decks of cards are shuffled together. The six-deck game (312 cards) is the most popular. In addition, the dealer uses a blank plastic card, which is never dealt with but is placed toward the bottom of the pack to indicate when it will be time for the cards to be reshuffled. When four or more decks are used, they are dealt from a shoe (a box that allows the dealer to remove cards one at a time, face down, without actually holding one or more packs).
OBJECT OF THE GAME
Each participant attempts to beat the dealer by getting a count as close to 21 as possible, without going over 21.
It is up to each player if an ace is worth 1 or 11. Face cards are 10 and any other card is its pip value.
Before the deal begins, each player places a bet, in chips, in front of them in the designated area. Minimum and maximum limits are established on the betting, and the general limits are from 200 RUPEES.
THE SHUFFLE AND CUT
The dealer thoroughly shuffles portions of the pack until all the cards have been mixed and combined. The dealer designates one of the players to cut, and the plastic insert card is placed so that the last 60 to 75 cards or so will not be used. (Not dealing with the bottom of all the cards makes it more difficult for professional card counters to operate effectively.)
When all the players have placed their bets, the dealer gives one card face up to each player in rotation clockwise, and then one card face up to themselves. Another round of cards is then dealt face up to each player, but the dealer takes the second card face down. Thus, each player except the dealer receives two cards face-up, and the dealer receives one card face-up and one card face-down. (In some games, played with only one deck, the players' cards are dealt face down and they get to hold them. Today, however, virtually all Blackjack games feature the players' cards dealt face up on the condition that no player may touch any cards.)
If a player's first two cards are an ace and a "ten-card" (a picture card or 10), giving a count of 21 in two cards, this is a natural or "blackjack." If any player has a natural and the dealer does not, the dealer immediately pays that player one and a half times the amount of their bet. If the dealer has a natural, they immediately collect the bets of all players who do not have naturals, (but no additional amount). If the dealer and another player both have naturals, the bet of that player is a stand-off (a tie), and the player takes back his chips.
If the dealer's face-up card is a ten-card or an ace, they look at their face-down card to see if the two cards make a natural. If the face-up card is not a ten-card or an ace, they do not look at the face-down card until it is the dealer's turn to play.
The player to the left goes first and must decide whether to "stand" (not ask for another card) or "hit" (ask for another card in an attempt to get closer to a count of 21, or even hit 21 exactly). Thus, a player may stand on the two cards originally dealt with them, or they may ask the dealer for additional cards, one at a time, until deciding to stand on the total (if it is 21 or under), or goes "bust" (if it is over 21). In the latter case, the player loses and the dealer collects the bet wagered. The dealer then turns to the next player to their left and serves them in the same manner.
The combination of an ace with a card other than a ten-card is known as a "soft hand," because the player can count the ace as a 1 or 11, and either draw cards or not. For example with a "soft 17" (an ace and a 6), the total is 7 or 17. While a count of 17 is a good hand, the player may wish to draw for a higher total. If the draw creates a bust hand by counting the ace as an 11, the player simply counts the ace as a 1 and continues playing by standing or "hitting" (asking the dealer for additional cards, one at a time).
THE DEALER'S PLAY
When the dealer has served every player, the dealer's face-down card is turned up. If the total is 17 or more, it must stand. If the total is 16 or under, they must take a card. The dealer must continue to take cards until the total is 17 or more, at which point the dealer must stand. If the dealer has an ace, and counting it as 11 would bring the total to 17 or more (but not over 21), the dealer must count the ace as 11 and stand. The dealer's decisions, then, are automatic on all plays, whereas the player always has the option of taking one or more cards.
When a player's turn comes, they can say "Hit" or can signal for a card by scratching the table with a finger or two in a motion toward themselves, or they can wave their hand in the same motion that would say to someone "Come here!" When the player decides to stand, they can say "Stand" or "No more," or can signal this intention by moving their hand sideways, palm down, and just above the table.
If a player's first two cards are of the same denomination, such as two jacks or two sixes, they may choose to treat them as two separate hands when their turn comes around. The amount of the original bet then goes on one of the cards, and an equal amount must be placed as a bet on the other card. The player first plays the hand to their left by standing or hitting one or more times; only then is the hand to the right played. The two hands are thus treated separately, and the dealer settles with each on its own merits. With a pair of aces, the player is given one card for each ace and may not draw again. Also, if a ten-card is dealt with one of these aces, the payoff is equal to the bet (not one and one-half to one, as with a blackjack at any other time).
Another option open to the player is to double their bet if the two cards originally dealt add up to 9, 10, or 11. When the player's turn comes, they place a bet equal to the original bet and the dealer deals the player only one card, which is placed face down and not turned over until bets are settled at the end of the hand. With two fives, the player can split a pair, double down, or just play the hand in the normal way. Please note that the dealer does not have the option to split or double down.
If the dealer's upcard is an ace, each player can make an additional bet of up to half the original bet that the dealer's down card will be a ten-card and therefore a blackjack for home. Once all of these side bets have been made, the dealer looks at the hole card. If it's a ten-card, it's revealed and the players who placed the insurance bet win and get double their half bet at a payout of 2 to 1. Of course, if a blackjack occurs for the dealer, it's the die Hand is over and players' main bets are collected, unless a player also has blackjack, in which case it is a tie. there is an unusually high number of ten undealt cards.
A bet once paid and collected is never returned. Thus, one key advantage to the dealer is that the player goes first. If the player goes bust, they have already lost their wager, even if the dealer goes bust as well. If the dealer goes over 21, the dealer pays each player who has stood the amount of that player's bet. If the dealer stands at 21 or less, the dealer pays the bet of any player having a higher total (not exceeding 21) and collects the best of any player having a lower total. If there is a stand-off (a player having the same total as the dealer), no chips are paid out or collected.
When each player's bet is settled, the dealer gathers that player's cards and places them face up at the side against a clear plastic L-shaped shield. The dealer continues to deal with the shoe until coming to the plastic insert card, which indicates that it is time to reshuffle. Once that round of play is over, the dealer shuffles all the cards, prepares them for the cut, places the cards in the shoe, and the game continues.
Winning tactics in Blackjack require that the player play each hand in an optimum way, and such strategy always takes into account what the dealer's upcard is. When the dealer's upcard is a good one, a 7, 8, 9, 10-card, or ace, for example, the player should not stop drawing until a total of 17 or more is reached. When the dealer's upcard is a poor one, 4, 5, or 6, the player should stop drawing as soon as he gets a total of 12 or higher. The strategy here is never to take a card if there is any chance of going bust. The desire with this poor holding is to let the dealer hit and hopefully go over 21. Finally, when the dealer's upcard is a fair one, 2 or 3, the player should stop with a total of 13 or higher.
With a soft hand, the general strategy is to keep hitting until a total of at least 18 is reached. Thus, with an ace and a six (7 or 17), the player would not stop at 17 but would hit.
The basic strategy for doubling down is as follows: With a total of 11, the player should always double down. With a total of 10, he should double down unless the dealer shows a ten-card or an ace. With a total of 9, the player should double down only if the dealer's card is fair or poor (2 through 6).
For splitting, the player should always split a pair of aces or 8s; identical ten-cards should not be split, and neither should a pair of 5s since two 5s are a total of 10, which can be used more effectively in doubling down. A pair of 4s should not be split either, as a total of 8 is a good number to draw to. Generally, 2s, 3s, or 7s can be split unless the dealer has an 8, 9, ten-card, or ace. Finally, 6s should not be split unless the dealer's card is poor (2 through 6).
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